Thursday 3 April 2014

The 15 Minute Elder Scrolls Online Guide: Everything you need to play ESO in 15 minutes or less

Even though ESO's official launch is still in the future, between beta testers and ZeniMax's official news releases, fans have a decent idea of what to expect: high levels of customization, lots of world exploration, and PvP with some unique rewards on the table for those strong enough to grasp them (Long live the Emperor!)

The character classes we also have a lot of information, enough to take a solid look at just what in ESO classes will be awesome...and what might be ugly.

So, ESO has four character classes, DragonKnight, Templar, Nightblade, and Sorcerer. DragonKnight and Templar definitely hit the scale on awesome, based on their unique themes, and powerful skill lines. Sorcerer looks okay, but players used to TES' magic system of being able to summon multiple types of entities might find a character class that only summons storm daedric's restrictive. The bad here is definitely Nightblade. In and of themselves, Nightblades are a decent class, but really ZeniMax should have just gone ahead and called them 'rogues.' Because where every other class mixes expected MMO stereotypes with TES ideas and traditions, Nightblades are...pretty much just your classic rogue. Which for whatever reason hasn't stopped them from being the most popular ESO class among beta testers. So maybe ZeniMax was right to use a rogue-copy as their fourth class...or maybe it would be even more popular if they'd made it a truly TES style class with rogue-like abilities.

ESO release date
The class system itself is both like and unlike other MMOs. Picking your class gives you access to special class skills, that you put points into learn. Overtime, through using your skills you become better at them. Unlike many other MMOs, there are a wide variety of skill sets, from weapons skills to guild skills to Imperial skills, that are not tied to character class. Characters in any ESO class can join the mage's guild and learn the Mage skill lines. Related to this, any class is able to learn any weapons or armor skill. There are no class based restrictions.

Overall, these fall in the 'good' column of ESO class features. The allow a level of personalization and customization of character build that is practically unheard of in MMOs. Not everyone sees it that way, however. The ultimate result of these changes is to make classes less of a defining part of a character build. While the ESO classes and their skill lines still play a central part in building an effective character, players who prefer to pick a character class and be done with it will find the increased options frustrated rather than exhilarating. However, there is nothing forcing players to take advantage of the many options available, so picking a class and forgetting about it is still an option for players who prefer not to use the many options to customize their character.

Overall, whether ESO's class system is the good, the bad, or the ugly is going to depend on your opinion of how classes should work and how much customization you prefer. For players who enjoy lots of customization options, the ESO release date will be a good day indeed.

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